Hi all, as you may have noticed I'm not too active on Ornery as of late, basically what has happened is I've allowed most of my free time to be sucked into two open source projects related to the free Blender modeling/animation tool.
The first project is Sculpt Mesh a ZBrush (TM) type of sculpting tool for artists which has been created by myself and Michael Schardt.
The second is the MakeHuman project which provides a morphable human model and tools similar to Poser (TM).
See this posting at CGTalk for details on our new mesh. (It has 'polygonal nudity' so the ultra prudish may wish to avoid looking)